So you want experience testing mobile applications? One of the biggest problems in testing mobile applications is to understand how to apply usability testing techniques. Usability testing on a mobile device is very different from desktop applications. Mobile testers must come up with a strategy in their approach to have complete coverage.
The next Weekend Testing Americas session is going to put focus on Usability Testing Techniques for Mobile Applications on various mobile devices. This session will take place 3/2/2013 at 1PM EST/10AM PST and facilitated by me, Justin Rohrman.
Use as many different mobile devices as you have for this session.
To join this session, please do the following:
1. Add “weekendtestersamericas” to your Skype contacts if you haven’t already.
2. Fifteen minutes prior to the start of the session, please message “weekendtestingamericas”
and ask to be added to the chat session. Once we see you, we will add you to the session.
We want you all to join in on the fun, as we have a full agenda planned. Now is the time to gain experience you can put on your resume.
For details check the Weekend Testers website for not only details on this session but also upcoming sessions as well as experience reports of past weekend Testing sessions.
Here is a session outline
Suggested Mission and Charters: Explore the Facebook Mobile interface and specifically test for usability
Assumption: Attendees must have Facebook running in a mobile environment. Native or mobile browser versions are fine.
Pick an area of the app you are not familiar with (pair up however makes sense. Spend some time getting familiar. Discuss your learning experience. How did you learn to use the software? What made the experience difficult? What made the experience easy? What would make the software easier to learn?
For your group, describe the part of the software you just learned. Was the functionality easy to recall? why? why not? What would make the software more memorable?
Topic: Error Rate
Describe the errors you made while learning. What lead to you making these errors? What helped you to not make errors? What improvements would help reduce user error rate?
Were you able to use the software in an efficient manner? describe what made the product efficient or inefficient for you. How would you improve the efficiency?
What did we learn in this session?
Would anyone describe usability testing in a different way after the hands on exercise?
What kinds of tests can you apply when you go back to work?
Was this a useful session?